World Building in Science Fiction and Fantasy - By Sean Michael Paquet
Hello Everyone!
So today, I
wanted to give you some of my insight into world-building. Now for some
writers, it takes a great deal of time to realize the world in which they want
their characters to adventure. For me, this world was part of my imagination
form the age of five. For me, it became a fully realized and detailed world
where I could escape from reality.
That's how I
look at it.
However,
when you decide to utilize that world as the stage for a story that other
people will read, realization takes on a whole new meaning.
The three fundamental
rules that I follow are:
1. Believability
2. Consistency
3. Immersion
For my
first novel, A Game of Gods, I set the stage very quickly using concepts, imagery,
and symbolism that people could readily identify with. In essence, I created a
world that already had a lot of real backstories that anyone could research on
their own.
This was
important.
I believe
that people should be able to identify with the world in my books, just as if
they stepped into themselves. This is known as immersion. See, I didn't try to
re-create the wheel with my world. What I did was present the reader with a
version of reality as we now know it. In fiction, this is known as the use of an
Alternate Reality.
This was
critical.
A reader
can read something in my book, and then if they wish to can research the
concept on their own. In doing so, I made that world far more believable than
if I had created an entirely fictional reality. I utilized many conspiracy theories
that are common throughout urban folklore to expound on this sense of
believability. I am not trying to make you believe my world. I am writing in
such a way that you want to think it is real. Research into the images, symbols,
and concepts in my work allows for a deeper level of that believability.
The world
of Threa is a fantastic place. In creating it, I set up the backstory to where
it began as a world in a state of perpetual primal existence. To use layman's
terms, it was vacant but had all of the capabilities of sustaining life. Then I
injected a terra-forming scenario into the backstory—a believable concept, and
one that is being theorized already in the scientific community. Doing so
allowed me to transplant, flora, fauna, and whatever else was required to fill
out the world—a relatively easy concept to use.
Because I
do not think world-building should be complex. I feel that if a world is too
complicated, then you as the writer have too much work cut out for you to keep
the story moving by continually adding material to flesh out the world. I also
feel that too complex of a world takes away from the story and the message I am
trying to deliver.
All you, as
the writer, need to do is create a world that is believable, consistent, and
immersive. Once you have set that stage, you can allow your characters to adventure
within it as they choose to. Once the stage is set, all you need to do is write
down what your characters are doing
Readers
often ask me if I do an outline for my work. No. I set the stage. I have a
beginning and a tentative ending; what the characters decide to do in order to achieve
that ending is up to them. I am merely chronicling the adventure.
You see,
writing a good story is not nearly as hard as what you might think. You merely
need to follow some critical fundamentals before starting:
Create a believable,
consistent, and immersive world.
Create
strong immersive characters who live there.
Inject a scenario.
Then just
let go and write. The characters will do all of the work for you. I mean,
everyone has a story inside of them. Everyone has an adventure in their minds.
The world and the backstory are the stages. Whether you choose to deliver that
backstory from the streets of Victorian England or the surface of Mars is irrelevant.
An adventure is an adventure. Everything in my stories is based on some experience
I had in life. It just seemed fitting to use a science fiction and fantasy
world as the backdrop.
I did this
because, to be honest…
Truth is
stranger than fiction. No one would probably buy my book or read my story if I
tried to sell it as the truth.
Why?
Because
people don't want to believe in the truth, they would rather escape reality
instead of living in it. I feel I have provided that escape.
I provided
a world where everything you wanted to believe is real.
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